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Halo 2 toys
Halo 2 toys





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Infinite's equipment lineup is also really strong, and I'm not just saying that because the grappling hook whips. The shock rifle isn't just an alien sniper rifle-a few well-placed shots with it can also disable vehicles! But I also adore that all the alien weapons feel more, well, alien than their human counterparts, often coming with alternate fire modes and unique mechanics. The game is constantly telling you things with your eyes and your ears, which makes it a lot easier to keep up with the chaos than in past games. Every single important action in the game has its own distinct sound effect-the sharp bounce of a frag, the pop of a broken shield, the gratifying "bleep" of a kill confirmed, or the even more gratifying "bleep boop" of capturing a flag. Boy howdy, just listening to a match can give me goosebumps. I also appreciate that non-power weapons now appear in tidy, wall-mounted weapon cases with a handy progress bar telling you when it'll respawn. I forgot how fun it is to learn where to find the Needler on the map (there's always one somewhere) and try to keep it for the entire match. In an FPS landscape where games either let you build your own loadout or find random guns on the ground, Halo Infinite is a great reminder that there's a third, possibly better, method of gun distribution from the arena shooter days of old that splits the difference: curated weapon pickups. Hats off to 343 for finding a version of the standard pistol that feels punchy and precise without overshadowing the role of its bigger cousin, the battle rifle. That's especially true of the standard human guns like the pistol (called the Sidekick now), the assault rifle, and battle rifle. Every weapon I've tried so far feels carefully considered and fills its own role. Morgan: I'm a bit obsessed with how good Halo Infinite's guns are to shoot. I have had a few crashes while playing with friends that stung a bit, especially because you can't rejoin a match you've left.

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The larger Big Team Battle mode ran a lot worse on my older CPU, but one upgrade later and that's feeling great too (my R圓.4Ghz was getting long in the tooth I suppose). I had some significant framerate issues in those tests, but the 4v4 arena mode has been silky smooth this week. Morgan: Like Nat, the early tech tests made me a bit nervous for this multiplayer launch. The lighting, detail, and overall fidelity of stuff seems just a half-step behind what we've seen in other games this year. Halo Infinite is a noisy game, Spartans and AI and two separate announcers speaking over gunfire and explosions and vehicular nonsense, and I've found weapon fire often doesn't register in larger matches.Įvan: It runs well, which is the bigger deal, but Halo could look better.

halo 2 toys

That said, audio appears to be a pressing issue at times.

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I've had maybe one full crash and a pesky server issue on the first night, but by-and-large I've had no problems connecting to, and playing, matches. It still might, as far as the campaign is concerned, but overall the multiplayer beta has been pretty rock-solid. Nat: I fully expected Halo Infinite to be on fire when it launched. Halo's floaty physics remain one of its stars.

halo 2 toys

I do wish some of the weirder stuff that I remember like Rocket Race and the Forge editor at large were in there right now, though. I have some gripes for sure, but it'll be tough going back to MCC for a night of Big Team Battle after touching Halo Infinite.Įvan Lahti, Global Editor-in-Chief: It's my first Halo since '07 and I'm enjoying it. I'm no longer mistaking enemies for allies and I love how the new shields have a harsh glow indicating when they're about to pop. The guns feel incredible and I've even done a 180 on the new color-coded shield system from earlier technical tests.

halo 2 toys

Building on some good work in Halo 5, 343 clearly labored over the tiniest details of Infinite's gunplay and movement. Morgan Park, Staff Writer: To me, there's no question: Halo Infinite is the best that Halo has ever played.

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One of the key things I've personally appreciated is the custom control set up for the Elite Series 2 controller-using the rear triggers and setting it up for my tiny hands makes a substantial difference in longer sessions, such as consecutive Big Team Battle matches.







Halo 2 toys